Interviews, Axial Coding, Figma Prototype, and UX Evaluation
The main goal for our project was to design an interface for an app that would help students on the Carleton campus navigate dorm laundry facilities with ease. Hopefully creating a less stressful experience while also keeping the facilities cleaner by promoting less clothing left and lost within the laundry rooms.
Link to interaction flow to try it yourself!
Our UX process that helped inform our invidual designs was a collaborative process. We each conducted interviews on our own. Collectivly we conducting five interviews: three fictional inquiry (more design focused) and two semi-structured interviews (more experience focused). Both informed our design in diffrent ways by asking our participants about they're previous experiences and prefrences for a hypothetical laundry tracking application.
After this process we read through the transcripts and started looking for codes of what our participants were experincing and what they would desire from an interface for this application. We used a FigJam to help us sort out these ideas intially. After analyzing all the transcripts with codes individually we made a consensus tab in our code book to sort through our priorites and figure what our collective understanding of the requirements statements that we would make for our project.